atk_front_air
atk_grab
atkDashLow
atkHigh
atkHighFront
atkHighUnder
atkHighUpper
atkLow
atkMid
battleBeginB
BattleBeginC
BattleBeginC_Loop
beginBattleA
climax
climaxLoop
crash
damageBody
damageHead
damageSpin
damageUpper
damageWall
dashBack
dashBackLoop
dashFront
dashFrontLoop
futo_animal
futo_animalDamage
guard
item
lose
missGuard
occultA
occultB
occultC
ShotHigh
shotLow
skillA
skillA_Loop
skillB
skillC
skillD
skillG
skillG_Loop
slide
slideUnderLoop
slideUpperLoop
spellA
spellB
spellBLoop
stand
standB
stun
stunEnd
team_begin_A
turn
walkBack
walkBackLoop
walkFront
walkFrontLoop
winA